Bad Boys/Bad Boys IIWitten by Michael Barrie, Jim Mulholland, and Doug Richardson/Ron Shelton and Jerry Stahl
Directed by Michael Bay
USA, 1995/2003
Directed by Michael Bay
USA, 1995/2003
Say what you will about Michael Bay—and people have said a lot about Michael Bay—the man knows how to make an action movie. Bad Boys, from 1995, his first feature film, and its sequel, from 2003, which is making its Blu-ray debut as part of a 20th anniversary collection from Sony Pictures, are just two notable examples. These films are bursting at the seams with car chases, gunfights, explosions, and more, much more. There isn’t a whole lot beneath the surface, but there doesn’t really need to be. What these two films set out to do, they do very well, and what Bay does best, he does better than anybody. That may not always (hardly ever) be critically acceptable in terms of “quality cinema,” but the result is skillful, vigorous, generally entertaining, and extremely profitable. Cases in point: the two Bad Boys films.
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In the first film, when Mike and Marcus must swap lifestyles, this disparity perfectly sets up the humor latent in their conflicting personas, thus serving the purpose of the movie’s primary comical conceit. In the second Bad Boys, Marcus’s sister Syd (Gabrielle Union) enters the picture. She works for the DEA and, unbeknownst to Marcus, is in a relationship with Mike, which suggests his womanizing ways have passed since the prior film. That is one point of tension between the partners. But further complicating their relationship is the revelation that Marcus has apparently had enough of Mike’s recklessness and has put in for a transfer.
This is about the extent of the films’ character development and evolution. The deepest example of Mike and Marcus achieving any sort of profound realization is in the loyalty, the brotherhood, that despite antagonism nevertheless remains. By comparison, the bad guys in the two films, who are hardly worth mentioning, are simply bad and generally inconsequential…save for them being the bad guys. Their major point of differentiation is that in the first movie they deal in heroin while in the second they deal ecstasy. Compared to this standard nefarious triviality, Mike and Marcus are reasonably substantial individuals.
Still, nothing about any of this is particularly earth shattering, and Bay himself acknowledges the poor script he was working from with the first Bad Boys. But what kept his interest, and indeed, what makes the films entertaining (along with Bay’s visual initiative—more on that later) are the charismatic Smith and Lawrence. While there is no heartfelt association between these men and the audience, we don’t mind spending a few hours with the two of them. There may be an overabundance of the incessantly chaotic bickering that occurs in most partners-in-opposition film scenarios, but there is a strong chemistry that works. To make up for the initially lackluster screenplay, Bay allowed for Smith and Lawrence to improvise a good deal of their confrontational agitation. Their corresponding talents show in the naturally humorous combative banter and the amusing interactions with others, from their colleagues to the hapless boy showing up to take out Marcus’ daughter. Sometimes the two, especially Smith, strut and pose to play up the visual coolness of their swagger, but it’s all in good fun. In fact, while it’s perfectly understandable that Will Smith would want to broaden his range and venture into more dramatic opportunities (though the success of that outcome has been debatable), there is obviously a reason why roles like these are what made him a star.
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These stylistic hallmarks are all evident in the first Bad Boys film, which is flashy but never overly so. But for better or worse, Bay turns the visual voltage up to eleven with Bad Boys II. Everything about the second Bad Boys is slicker and more extravagant: there are better cars, and more of them; better car chases, and more of them; better stunts, and more of them. The violence, pursuits, and explosions are gloriously over the top and the action sequences are lengthier and much more elaborate. WithBad Boys II, Bay was working off a considerably higher budget (about $130 million), which, along with nearly 10 years of technical advancement, also increased the amount of digital imagery. This he seamlessly and creatively integrates to admirable effect. Most impressive in the sequel are the digitally enhanced single takes, Bay using the CGI at his disposal to have the “camera” seemingly swoop in, out, above, below, and through realistically impossible structures, often without a perceived cut. The films are also increasingly expansive in terms of settings and set pieces, with the action tracking over large portions of the Miami area (and beyond, in the case of the sequel). Less remarkable, though nonetheless vital to Bay’s overarching approach toward action, are common elements like glass breaking, water spraying, and debris flying. It may not all be substantive, but it is expertly accomplished.
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Bay was not yet 30 at the time of production on the firstBad Boys, and he had years of successful and widely acclaimed music video and commercial experience behind him. It’s with this background that he developed the type of artistry I admire, one of pure visual bravado. Without getting into a whole theoretical/historical justification of Bay’s filmmaking, movies like Bad Boys fall in line with a cinematic concept going back to the purpose of movies at their inception: inventive imagery, pure spectacle, in Tom Gunning’s immortal words, “the cinema of attractions,” where story and character are secondary to simply seeing something incredible, technically if not logically. With Bad Boys and elsewhere, the argument I go back to with Michael Bay is that even if his films aren’t serious, aren’t especially well written, and do get carried away in terms of their barrage of action content, they ultimately still look amazing. Is that enough? I don’t know, sometimes I think it is.
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